Work experience
02.2025 — present
Associate Animator @ Technicolor Games
Bangalore, India · Part of TransPerfect
Announced AAA Title
- Create cinematic facial performances using a muscle-based FACS facial animation pipeline.
- Refine lip-sync, dialogue delivery, and facial expressions to achieve realistic character performances.
- Polish motion capture facial data to maintain natural performance fidelity and emotional nuance.
- Collaborate closely with animation teams within a high-end AAA production pipeline.
- Utilise proprietary tools and workflows to support animation iteration, review, and implementation.
NBA 2K26 / NBA 2K27
- Created AAA-standard body animations focused on cinematic sequences — camera-based and 360° all-angle shots.
- Motion capture cleanup and technical animation polish: foot sliding fixes, jitter cleanup, and prop alignment.
- Worked with proprietary pipelines and version control for animation iteration management.
- Collaborative team player in a fast-paced, quota-driven production environment.
Education
2019 — 2022
Bachelor of Arts (Hons) in Animation
University of Derby — England
- Strong foundation in body mechanics, locomotion, character performance and production pipelines.
Technical skills
3+ years
Autodesk Maya
- Character & Creature Animation
- Mo-cap cleanup / Facial Animation
- Scripting with Python and MEL
1+ year
Autodesk MotionBuilder
- Mo-cap cleanup & hand-keyed prop animation
- Character retargeting and Story Tool workflows
- Locomotion polish (stride, loops, transitions)
1+ year
Unreal Engine
- Animation Blueprint, 3C implementation, and cinematic integration.
Languages
EnglishFluent
JapaneseJLPT N5